Friday, September 29, 2006

Don't be scared



Just tring out this image posting with the Blog. I just figured it out! haha. Well this is a character that I modeled rigged blendshapped and textured in two days. I made him for animation tests :)

Thursday, September 28, 2006

Tips and Tricks

Okay so you wanna know some tips and tricks on animation? Well I can tell you there are tips but no tricks. The best was to grow as an animator is to practice. Study all of the principles and know them inside and out. When you are animating you don't want to bog your mind down with principles. You want them to become second nature. The main focus should be to deliver a good performance. You want to make sure that the scene is clear and delivering the best possible way to the audience. Start with the basics and work you way up. If you are new to animation, the worst possible thing would be to jump into acting scenes. You must start with a solid foundation and apply what you have learned as you get more experienced. It's like putting a third grader into college and expecting them to do well. You need to go through all of the education and experience before you can handle something on a more advanced level. The same applies to animation. You must start by crawling then you can learn to walk then you will just run with it. Animation is a learning experience that will never end. But if you know the basics and keep practicing, you will get better. I by no means claim that I'm a good animator. what I can tell you is that I'm a million times better then I was 5 years ago. I did what I just said not to. I began with acting excercises and didn't know squat about the principles. I heard of them but I never knew how to apply it to my work. This is when I decided to take a step back and begin over. I learned the huge importance of planning. I was that kid in elementry school who would draw all the time. Kids would come up and say "what are you drawing" and I used to say "I don't know yet." I took this same approach to animation for a long time. I would jump on the evil box and begin animating. Now, I don't even turn on the machine until I'm 100% clear of my idea and performance. Sometimes, I do admit I will run into a problem with how my scene will play out. This is when I stop sitting at the computer and either act it out, draw or both. Don't touch the box until you know what you are about to do. I promise you that if you are to compare someones work who planned it out well verses someone who just winged it, the planner will come out on top. So with all of this being said, my "Tip" is to start with the basics and plan out your scenes. The reason most begining animators are not so good at animation is because they either didn't learn the basics or didn't plan out the scene good enough.

Monday, September 18, 2006

Animation Blocking

So I'm working on this months 10secondclub entry. It's been forever since I've entered. I'm mainly doing it to animate to the clip, if I make the deadline then great. I will keep my progress here.
So here's a rough, rough first pass on it. I will be revisiting this and adjusting as necessary

http://www.raymondross.com/AniTestBlock.avi

Sunday, September 17, 2006

Sad day

It is a sad day for the Ross family. Unfortunately my uncle has passed away today to cancer. I've only met him a few times in my life but those times that I've met him he have been awesome. I wish we could have spent more times together. I don't think I will ever meet anyone as cool as him. We love you and will always have you in our hearts.

Friday, September 08, 2006

Now anyone can comment

I have setup the blogger so that you don't have to be a member of blogger to post a comment! WHOOHOOO. Still animating like a mad man...or a happy man :OP